因为很多朋友要求使用小偷的能量监控软件,所以我现在正在发送香水装TMW串。

TMW是TellMeWhen综合技术状态通知插件

请接收下载地址:私信。请上传链接。没有头条就没有发送。对不起!

下载后,解压缩TellMeW,然后获得两个文件夹

将其复制到复盖目录的\_classic_\Interface\AddOns文件夹中(例如,我的位置为f : \ wowcn green client \ _ classic _ \)

在“游戏中的ESC插件”选项中,确保选中了TellMeWhen和TellMeWhen Options

进入游戏,进入聊天框/tmw呼气设置界面,

右键单击此图标框,将字符串内容复制到下面的“导出/导入/还原”列中,然后选择“开始字符串-组-复制组-创建新的角色配置组”以成功导入字符串。

数字版本点击点:

1t spoint t sy f 62078 f-48 sx f-8980606996186165 f-47t s scale 60组:1 ncmsurlmmho scolumns n3 sicons t n1 t stype smeta sicons t n1 STMon :1 ncmyddi 3q Wu n8 stmw : icon :1 ncmyddmu=ma n9 stmw 3360 icon :1 pgvymukrx 5m n10 stmw 330 Ype scondition icon SG uid stmw 333660lor s 80 ff 0000 stype sanimations s animation sactvtnglow sevent son show s infinite b sonce T sn n n 1T setting sperview T sicon T stext layout stmw 33366MBO slevel N2 T sn n1 T s events T n1 T s anim color s80ff 0000 stype saning On ditions T n1 T stype scombo slevel n5 T sn n1 T sn n1 T sn n1 T SSL T n1 s[‘2’]

ed^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1NcNLrKI=YxC ^STexts^T ^N1^S["3":Red] ^t^t^t^SCustomTex^S3562 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcMawVelIJH ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1NcNLrKI=YxC ^STexts^T ^N1^S["4":Red] ^t^t^t^SCustomTex^S3562 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcMYDDaPjVc ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1NcNLrKI=YxC ^STexts^T ^N1^S["5":Red] ^t^t^t^SCustomTex^S3562 ^SFakeHidden^B ^t^t^SName^S数字版连击点贼德通用 ^t^N86907^S~`~| ^Sgroup^N2 ^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N0.6 ^t^t^SConstrainWidth^b ^SStringName^S数字 ^SSize^N22 ^t^SGUID^STMW:textlayout:1NcNLrKI=YxC ^SName^S居中数字~`2 ^t^N86907^S~`~| ^Stextlayout^STMW:textlayout:1NcNLrKI=YxC ^^

图形版连击点:

^1^T^SGUID^STMW:group:1Mrhr4Qdn1Do ^SPoint^T ^Sy^F-5945511134984343 ^f-47^Sx ^F-7634092947856123^f-44 ^t^SScale^F8394587131346944 ^f-53^SLevel ^N5^SColumns ^N5^SIcons ^T^N1^T ^SType^Sconditionicon ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^t^t^SCustomTex^S3562 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N1 ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N2 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SDuration^N0.1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SCustomTex^S3562 ^SEnabled^B ^t^N3^T ^SCLEUEvents^T ^SSPELL_ENERGIZE^B ^t^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SCustomTex^S3562 ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SCustomTex^S3562 ^SEnabled^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCOMBO ^SLevel^N5 ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SCustomTex^S3562 ^SEnabled^B ^t^t^SName^S图形版连击点 ^SSettingsPerView^T ^Sicon^T ^SSpacingY^N5 ^SSpacingX^N5 ^t^t^t^N86907^S~`~| ^Sgroup^N5 ^^

生命能量条:

^1^T^SGUID^STMW:group:1TQLVf2ono2T ^SScale^F8021419434704896 ^f-53^SRows ^N2^SPoint ^T^Sy^F-5859797679039214 ^f-46^Sx ^F-5049298936377669^f-49 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Svalue ^SPowerType^N-1 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N102^T ^SAlpha^N0.3 ^t^t^SEnabled^B ^t^N2^T ^SType^Svalue ^SPowerType^N3 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N102^T ^SAlpha^N0.3 ^t^t^SEnabled^B ^t^t^SName^S生命能量条 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F7973291641798656 ^f-45^t ^t^SView^Sbar ^t^N86801^S~`~| ^Sgroup^N3 ^^

目标递减 偷袭 肾击 脚踢 闷棍 致盲

^1^T^SGUID^STMW:group:1NbU5kZ5xgHK ^SScale^F71594 ^f-52^SPoint ^T^Sy^F7750960466481620 ^f-47^Sx ^F70232^f-45 ^t^SColumns^N5 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sdr ^SShowTimerText^B ^SName^SDR-CheapShot ^SCustomTex^S1833 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N2^T ^SUnit^Starget ^SType^Sdr ^SName^SDR-ControlledStun ^SShowTimerText^B ^SCustomTex^S408 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N3^T ^SUnit^Starget ^SType^Sdr ^SShowTimerText^B ^SName^SDR-Silence ^SCustomTex^S脚踢 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N4^T ^SUnit^Starget ^SType^Sdr ^SShowTimerText^B ^SName^SDR-Disorient ^SCustomTex^S6770 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N5^T ^SUnit^Starget ^SType^Sdr ^SShowTimerText^B ^SName^SDR-Fear ^SCustomTex^S2094 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^t^SName^S目标递减 ^t^N86801^S~`~| ^Sgroup^N4 ^^

全控制显示, 图标一目标被沉默、昏迷、恐惧、瘫痪、魅惑、缴械, 图标二 目标被定身、减速

^1^T^SGUID^STMW:group:1RRkDU86fHcR ^SScale^F8776269600653312 ^f-52^SRows ^N3^SRole ^N1^SPoint ^T^Sy^F-5923900768511472 ^f-47^Sx ^F5726476334336135^f-45 ^t^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1RRkDU6YlNgv ^N2^STMW:icon:1RRkDU6cirx3 ^N3^STMW:icon:1RRkDYkhN28= ^N4^STMW:icon:1RRkDU6gUfU= ^N5^STMW:icon:1TSuL8RAAwgq ^N6^STMW:icon:1TSuLADU0a_c ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1RRkDYkdacVS ^N2^STMW:icon:1TSuDoVyxsuJ ^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SSilenced ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1RRkDU6cirx3 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SStunned ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1RRkDU6YlNgv ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SFeared ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1RRkDU6gUfU= ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SIncapacitated ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1RRkDYkhN28= ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SDisoriented ^SGUID^STMW:icon:1TSuL8RAAwgq ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S还击 ^SGUID^STMW:icon:1TSuLADU0a_c ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SRooted ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1RRkDYkdacVS ^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SSlowed ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^SGUID^STMW:icon:1TSuDoVyxsuJ ^t^t^SName^S控制显示(怀旧服) ^t^N86907^S~`~| ^Sgroup^N6 ^^

目标dot、自身技能buff、还击监视

^1^T^SGUID^STMW:group:1TQLDsfCtzKs ^SScale^F7995811765944305 ^f-52^SRows ^N2^SPoint ^T^Sy^F7290479888564204 ^f-46^Sx ^F-4597768400409295^f-47 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SColumns^N6 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S8639 ^SShowTimerText^B ^SInvertTimer^B ^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S8631 ^SShowTimerText^B ^SInvertTimer^B ^SEnabled^B ^SOnlyMine^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S13877 ^SInvertTimer^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SName^S切割 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SInvertTimer^B ^t^N7^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SInvertTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SREACTIVE ^SName^S还击 ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N0.5 ^SName^S还击 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1TSDUzawSVmp ^STexts^T ^N1^S还击 ^t^t^t^SCustomTex^S14251 ^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SName^S疾跑 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SInvertTimer^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^S闪避 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SInvertTimer^B ^t^t^SName^S目标dot~`、自身技能buff、还击监视 ^t^N86907^S~`~| ^Sgroup^N1 ^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^N2^T ^Sy^N1.5 ^Sx^N1.8 ^Spoint^STOPRIGHT ^SrelativePoint^STOPRIGHT ^t^Sn^N2 ^t^SSkinAs^SHotKey ^SStringName^S绑定/标签 ^SHeight^N1 ^t^N2^T ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^Srelati

以上转载自NGA,感谢原作者!

1.《tellmewhen怎么导入?终于找到答案了怀旧服TMW 盗贼连击、生命能量、递减、目标控制、还击监视字符串》援引自互联网,旨在传递更多网络信息知识,仅代表作者本人观点,与本网站无关,侵删请联系页脚下方联系方式。

2.《tellmewhen怎么导入?终于找到答案了怀旧服TMW 盗贼连击、生命能量、递减、目标控制、还击监视字符串》仅供读者参考,本网站未对该内容进行证实,对其原创性、真实性、完整性、及时性不作任何保证。

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