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【lixiaoran】向高迪学习设计构成、几何和性能建筑的新策略| DigitalFUTURES2020

digital futures 2020

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课程主题

向高迪学习设计构成、几何和性能建筑的新策略

learning from Gauddesign composition,geometry,and novel strategies for performative architecture

Instructors

导师介绍

马克贝瑞教授是斯沃本科技大学“智慧城市研究所”的创始人。他的研究方向是未来人类的智慧城市,能够预见和满足所有智慧城市居民的需求。在此之前,他曾担任墨尔本大学Melbourne City未来教授(2014年)、RMIT空间信息体系结构研究所(SIAL 2001年)和设计院(DRI 2008年)的创始主任。马克兼任学者、研究员、作家三重身份。2018年,因在空间信息体系结构、数字制造和建设方法应用方面的卓越贡献,被授予“澳大利亚勋章”,同年当选澳大利亚科学工程院(ATSE)院士。马克(Mark)是国际上发表了关于追求“挑战性”建筑的理论和建筑师安东尼高迪的生活、工作和理论等两大主题的执业建筑师。从1979年到2016年,他一直担任圣家族大教堂基金会的首席建筑师。近40年来,马克帮助揭开了高迪的组成奥秘,特别是他晚年制定的战略,近年来在物质化建筑物时,其影响变得明显。

prof . mark burry is the founding director for swinburne university of technology ' s ' smart cities research institute '。his roll Nt of a whole-of-university research approach to helping ensure that our future Cities anticipate and meet the needs of allSMMpriorthis he was professor of urban futures at The university of Melbourne(2014),The founding director of rmit ' s spatial informationin 2018 mark was appointed as an officer of the order of Australia for " distinguished service to spatial information architecture as an acaded research "mark is a practicing architect who has published international ly on two main themes 3360 putts

g’ architecture, and the life, work and theories of the architect Antoni Gaudí. He has been Senior Architect to the Sagrada Família Basilica Foundation from 1979 until 2016. For almost four decades Mark has been helping untangle the mysteries of Gaudí’s compositional strategies, especially those strategies coming from his later years, the implications of which are only start becoming fully apparent as they are resolved for building purposes.

黄骁然博士是斯威本科技大学和墨尔本大学的研究员兼工作室负责人。他获得了墨尔本大学的博士学位,还拥有伦敦大学学院巴特莱特学院的建筑学硕士学位。他的研究方向是建筑和城市规模的计算设计和数字仿真。他的研究目前集中在如何通过基于证据的设计方法——evidence based design(尤其是使用agent-based modelling)为设计决策提供依据。自2017年以来,他一直在国际上发表研究成果,他是国际建模与仿真学会的会员,也是《International Journal of Architecture Computing》的客座编辑。作为建筑设计师,他曾在几家建筑公司工作,包括Gensler,MAD Architects和Landscape中国建筑合作组织,并积极参与中国,日本,澳大利亚和印度的项目。他的项目 “Connectivity and Morphology” 在2016年威尼斯建筑双年展上展出。

Dr. Xiaoran Huang is a researcher and studio leader at Swinburne University of Technology and the University of Melbourne. He received his doctorate from the University of Melbourne and he also holds a Master of Architecture with distinction from the Bartlett at UCL. His interest lies in computational design & digital simulation for both architectural and urban scales. His research currently focuses on how to inform design decisions via evidence-based design methods, particularly by using agent-based modelling. He has presented his research internationally and is a member of The Society for Modelling and Simulation International and guest editor of International Journal of Architectural Computing since 2017. As an architectural designer, he had worked at several architectural firms, including Gensler, MAD Architects and Landscape Architecture Cooperation of China and had been actively involved in projects in China, Japan, Australia and India. His project “Connectivity and Morphology” was exhibited on 2016 Venice Architectural Biennale.

Marcus White教授是屡获殊荣的建筑师和城市设计师,Harrison and White的协同主任、讲师、研究员、斯威本科技大学设计学院卫生,艺术与设计学院城市设计教授。他因对实践,教学和研究的贡献而获得了RAIA Haddon旅行奖学金、AIA维多利亚州新兴建筑师奖、首届AIA国家新兴建筑师奖、AIA住宅建筑奖Graham Treloar奖学金,并且最近被授予澳大利亚著名的大学教学杰出贡献奖。他对城市建模和新设计方法的设计研究已在澳大利亚,北美,亚洲和欧洲广泛发表并展出。

Prof. Marcus White is an award-winning architect and urban designer, co-director of Harrison and White, lecturer, researcher, Professor of Urban Design at the School of Design, Faculty of Health, Arts and Design – Swinburne University of Technology. He has been awarded the RAIA Haddon Travelling Scholarship, the AIA Victoria Emerging Architect Award, the inaugural AIA National Emerging Architect Award for his contribution to practice, teaching and research, an AIA residential architecture award, Graham Treloar Fellowship, and was recently been awarded the prestigious Australian Citation for Outstanding Contributions in University teaching. His design research into urban modelling and new design methods has been widely published and exhibited throughout Australia, North America, Asia and Europe.

Daniel Prohasky是一位建筑工程师和机器人专家,他热衷于将研究转化为澳大利亚的行业应用,尤其是在建筑设计和建筑行业。他是斯威本大学建筑工程学的创始讲师,也是斯威本2019年设计系创新研究员,研究内容是发展创新的先进制造企业Curvecrete。他在多学科工程公司的应用研究成果方面具有深厚的行业知识,并且同时跨机构和创新领域来开展其工作,他将团队召集在一起以解决建筑行业的一些最紧迫的挑战。他的工作重点是利用先进的制造和自动化技术以开发更实用的方法,以及利用更高级别的计算集成和互操作性,以在协调所有环境和操作因素的情况下实现前者。他曾主持过多个国际研讨会,包括2014年和2016年的Smart Geometry,2016年的CAADRIA。此次工作营里,他将侧重在针对风运动的概念性结构设计因素上,以及以最有效的方式快速迭代概念所需的计算框架。

Daniel is an architectural engineer and roboticist passionate about translating research towards industry adoption in Australia, particularly in the building design and construction industry. He is the founding lecturer in Architectural Engineering at Swinburne University and was Swinburne’s 2019 Design Faculty Innovation Fellow to further develop an innovative advanced manufacturing venture, Curvecrete. He has deep industry knowledge, in applied research outcomes for multi-disciplinary engineering firms, and works across institutions and innovation precincts bringing teams together to solve some of the most pressing challenges in the building and construction industry. His focus is on the exploitation of advanced manufacturing and automation techniques towards more resourceful methods of construction; and the utilisation of higher levels of computational integration and interoperability to achieve the former in orchestration with all environmental and operational factors. He has championed multiple international workshops including, Smart Geometry 2014 and 2016, CAADRIA 2016. His focus for this particular workshop will be on conceptual structural design factors for wind actions and the computational framework required to quickly iterate through concepts in the most effective way.

Dr. Mehrnoush Latifi Khorasgani是Swinburne理工大学设计学院的一名讲师,他对建筑学有着深厚的行业知识。她领导着智慧城市研究院的跨学科研究主题“智慧城市的智慧皮肤”。她的创作实践,研究和教学涵盖建筑,虚拟和增强现实,热舒适性,微气候设计和数字制造等领域。她的研究兴趣集中在通过智能皮肤设计以及针对微气候的设计。她探讨了几何,颜色和材料的物理和有形设计语言如何塑造动态,以及那些无形却有效的设计元素,从而影响我们对建筑环境的看法。她的创意作品曾在多个国家和国际展览中展出,例如Craft ACT 2015和Craft ACT 2016,Canberra and Dynamics of Air,墨尔本RMIT画廊2018。她曾主持多个国际研讨会,包括2014年和2016年的Smart Geometry,2016年的CAADRIA。该研讨会的重点是将太阳能分析和计算框架集成到早期的迭代设计过程中,从建筑类型的宏观到建筑表层的微观设计。

Mehrnoush is a lecturer in the School of Design at Swinburne University of Technology with deep industry knowledge in Architecture. She is leading the multidisciplinary research theme of “Smart Skins for Smarter Cities” in Smart Cities Research Institute. Her creative practice, research, and teaching span the fields of architecture, virtual and augmented reality, thermal comfort, microclimate design, and digital fabrication. Her research interests focus on the design with, and for, microclimates through the design of smart skins. She explores how the physical and tangible design language of geometry, colour and material are shaping dynamic, and invisible but effective aspects of design, influencing our perceptions of the built environments. Her creative works have been exhibited in various national and international exhibitions such as Craft ACT 2015 and Craft ACT 2016, Canberra and Dynamics of Air, RMIT Gallery 2018 in Melbourne. She has championed multiple international workshops including, Smart Geometry 2014 and 2016, CAADRIA 2016. Her focus for this workshop will be on the integration of solar analysis and computational framework into early stage iterative design process, from macroscale of building typologies to microscale of façade design.

Canhui Chen是斯威本科技大学建筑设计讲师,在那里他教第二年的建筑工作室,专门研究数字制造和建筑。在加入Swinburne之前,Canhui在墨尔本大学建筑学院经营建筑设计工作室,过去五年主要研究数字设计如何为传统制造技术带来新生命。从2016年至2017年,他在RMIT的设计创新与技术硕士课程中担任数字研究员,并担任行业研究员。灿辉还在国际会议上举办了研讨会,包括智能几何学和亚洲计算机辅助建筑设计研究协会(CAADRIA)。

Canhui is a Lecturer in Architectural Design at Swinburne University of Technology where he teaches second-year architecture studios specialising in Digital Fabrication and Construction. Prior to joining Swinburne, Canhui ran architectural design studios at the Melbourne School of Design focused on how digital design brings new life to traditional manufacturing techniques; a subject explored in his past five years of research. He led the digital fabrication stream in the Master of Design Innovation and Technology at RMIT as an industry fellow from 2016-2017. Canhui has also run workshops at international conferences including Smart Geometry and CAADRIA (The Association for Computer-Aided Architectural Design Research in Asia)

Other works

过往研究或其他作品

- 杂志与书刊 -

- 项目: Dermoid -

该项目基于客座教授Mark Burry和CITA在先进数字设计技术和数字制造方面的联合专业知识而建立。设计和制造之间一起工作并参与开发的这种接口已导致一种共识的产生,即数字设计实践的特征是设计意图与材料理解之间的接近关系。BIM相关技术在开发过程中发挥了重要作用。在这里,一连串的标准参数化和更多定制软件工具允许将设计和仿真模拟技术与材料生产相互集成。这个为期两年的项目是通过一系列不同时间的研讨会成果而开发的,参与者分别是从大三学生到研究员。通过每次研究获得的知识都在Dermoid装置中总结出来,该全尺寸装置在1:1 Research by Design展览中展出。

The project was based on visiting professor Mark Burry and CITAs joint expertise into advanced digital design technologies and digital fabrication. Working with and participating in the development of interfaces between design and fabrication has led to a common understanding that digital design practice is characterised by a nearness between design intent and material under related techniques played a major role in the development process. Here a chain of standard parametric and more customised software tools allowed for the integration of design and simulation techniques with material two-year project was developed through a series of consecutive workshops of different duration with participants level ranging from 3rd year student to researcher. The knowledge generated through the research concluded in the Dermoid installation, a full-scale demonstrator exhibited in the 1:1 Research by Design exhibition.

- 项目: Fab Pod -

FabPod项目接受了在RMIT新设计中心的9层DRI开放工作环境中设计一个会议室外壳的挑战。

FabPod研究包括了对双曲线表面的声音扩散特性的探讨,以及在开放式办公室设计里建设一个半封闭会议区域的问题,并且结合了数字建模和大规模定制的CNC原型以及工艺生产和材料效果的建筑传统。

FabPod project took up the challenge of designing and prototyping a meeting room enclosure to sit within the DRI open work environment on level 9 in the new Design Hub at RMIT.

FabPod combines research into the sound diffusing properties of hyperbolic surfaces, with the problem of small semi enclosed meeting areas in open plan settings, utilising a combination of digital modelling and mass customised CNC prototyping and architectural traditions of craft production and material effects.

- 项目: Walkability and Morphology -

快速摄影测量建模+ ABM仿真系统,用于分析区域行人的步行性。由Unity3D提供支持

Rapid Photogrammetry modelling + ABM simulation system for analysing precinct pedestrian walkability. Powered by Unity3D. Xiaoran Huang

Description

课程介绍

在过去的二十年中,当代设计实践已开始大量采用数字技术。将“计算”作为设计核心以帮助推测,生成,评估和实现的“基于性能的建筑设计”范式已变得逐渐可能 ---设计师可以通过响应分析多种物理环境与特性如光线,热量,声音,功能等辅助方案决策。尽管基于计算和性能优化的建筑设计应用是大约于20世纪中叶随着的计算机技术的快速发展而逐渐出现的,但是其相关的四维构想和参数化思维可以追溯到数字计算机发明之前的几十年。

在19世纪末,加泰罗尼亚建筑师安东尼·高迪(AntoniGaudí)已经开始在他的作品中设计具有参数可变的悬链曲线和双曲线抛物面。这种对于基础数学的应用在高迪诸多的项目中得到了体现,并在其即将完工的宏伟著作圣家堂(SagradaFamíliaBasilica)中达到了顶峰。

在本工作坊中,我们将从讲解高迪的作品开始,通过一系列讲座了解高迪的杰作和其背后隐含的建筑计算与理性思维的关键思想。本工作营的主要目的是研究几何在构成中的作用,从而通过一系列计算与分析技术完成基于性能优化的建筑设计。我们将提升参与者的软件技能,并利用现有的新兴技术来解决一系列设计挑战。参与者将通过数据的迭代过程学习开发灵活的非线性设计。他们将使用循证设计的策略和工具来应对不同建筑性能的设计挑战,并综合多种方法完成实验性的设计研究。

In the last two decades, contemporary design practice has embraced technology, harnessing computation as a fundamental core to design in order to help speculate, generate, evaluate, and implement design performance: ‘performative architecture’ – architecture informed by performance as a response to physical circumstances such as gravity, light, heat, sound, function et al. Although computationally-based design and performative architecture appears to have emerged from technological advances commencing mid-20th century, 4-dimensional ideation and parametric thinking can be traced back to decades before the digital computer was even invented.

At the end of the nineteenth century, Catalan architect Antoni Gaudí had already started to design with parametrically alterable catenary curves and hyperbolic paraboloids. The use of implicit mathematical fundamentals can be seen in many aspects of Gaudí’s architecture reaching its zenith in his spectacular soon-to-be-completed magnum opus – the Sagrada Família Basilica.

In this workshop, our journey will start with lectures critically revisiting Gaudí’s masterpiece and understanding his key ideas for computational design and ‘invisible’ applied rational thinking. The key aim of the workshop will be looking at the role of geometry in composition leading to strategies for architectural performance designed with computation. We will use emerging technology readily available to the design industry customised to tackle a series of design challenges as skill-boost bootcamps fostering participants’ existing software skills. Candidates will learn to develop agile, nonlinear design through the process of data-informed iteration. They will experiment with synthesis as a form of research by tackling architectural performance challenges using evidence-based design methods and tools.

设计挑战:高层建筑的形态是如何生成的?我们将以高迪在1908年为纽约市设计的的一家未能落地的高层酒店起点,重新审视其设计构思与建筑计算的方法。参与者将使用设计计算来探索因竞争性建筑性能标准(参数)而产生的取舍。他们将研究这种取舍如何成为影响高层建筑的形式和功能的潜在因子,就如同高迪当年在这个高层建筑上展现出的设计雄心一样---如果建成,Hotel Attraction将会是当年纽约最高的建筑物。

Design challenge: what shapes a tall building? Using Gaudí's 1908 abandoned design for a hotel in New York as a starting point, participants will use design computation to accommodate the trade-offs resulting from competing architectural performance criteria (parameters). They will investigate trade-offs as potential influencers for the form and function of a tall building, a skyscraper with similar ambitions as Gaudí had for his – it would have been New York’s tallest building had it been realised.

Agenda

教学日程

Envisioned Outcomes

预期目标

学生将分为小组,探索他们感兴趣的主题。他们将研究如何使用各种计算模型,性能分析策略和工具来提出他们的设计提议。最终演示需要虚拟面板,动画和3D打印模型(首选)。

-初学者(具有基本的犀牛和GH技能),

-中级(具有丰富的犀牛和GH技能经验水平,希望迁移到Unity等其他平台),

-进阶(犀牛和GH技能经验丰富,想要在GH / Unity / Unreal中进行编程)

Students will be divided into small groups to explore the topics they are interested in. They will investigate how to use various computational modelling and performance analysis strategies and tools to forge their design proposals. The final presentation requires virtual panels, animations, and 3D printed models (preferable).

Enrollment level:

- Beginner (with basic rhino and grasshopper skills),

- Intermediate (with good experience level of rhino and grasshopper skills wanting to migrate to other platforms such as Unity),

-Advanced (with excellent experience level of rhino and grasshopper skills wanting to engage with scripting in GH/Unity/Unreal)

更多工作营精彩预告正在路上,敬请期待:

  • Urban Design + Data Viz | Tang Ge, MetroDataTech/City Data Group

  • Architecture Intelligence | Hao Zheng, Upenn

  • Interaction Design | Brad Cantrell, UVA + Xun Liu, UVA+ Waishan Qiu, Cornell

  • Computational Design | Alyisa Andrasek, RMIT

  • Computational Design | Biao Li, Li Li, Southeast University

  • Computational Design | Mark Burry, Swinburne

  • Architecture Intelligence | Matias del Campo + Sandra Manninger, UMichigan

  • Robotic Fabircation | Philip Yuan, CAUP / Achim Menges, ICD

  • Structural Design | Mike Xie + Nic Bao, RMIT

  • Computational Design | Roland Snooks, RMIT

  • Neuro Design | Kris Mun, Sensory Architectures + Georgios Christopolous , NTU Singapore + Ying Wu

  • Architecture Intelligence | Wanyu He, XKool

  • Robotic Fabircation | Gilles Retsin, Bartlett UCL

  • Robotic Fabircation | Yunsheng Su, Tongji University

  • Structural Design | Philippe Block, ETH

  • Robotic Fabircation | Areti Markopoulou, IaaC

  • Robotic Fabircation | Mette Thomsen, CITA

  • AR/VR | Biayna Bogosian, FIU

  • Theory | Antoine Picon GSD

  • Theory | Neil& Yanchao

  • Computational Design | Shajay Bhooshan, ZHA Code

  • Computational Design | Daniel Bolojan + Emmanouil Vermisso + Shermeen Yousif, FAU

    ……(列表更新中,精彩待续)

工作营招募

申请方式

1. 网络在线申请,各时区报名通道可在(

digi /

www.digi)上获取。

***腾讯报名通道:(将于6月6日中午12:00 GMT开放)

2. 需实名申请,申请时填报姓名(拼音)将与结业证书一致,不可更改。

3. 一经录取不可再申报其它工作营,如有发生视为放弃工作营参与资格。

申请时间

以下所有时间均指格林威治中央区时(GMT)时间

第一轮申请窗口开放时间

2020年6月6日中午12:00至6月10日中午12:00

***请申请者提前准备一张jpeg或png作品文件,图片尺寸和版式不限,文件大小不超过7MB(受腾讯报名系统限制)

申请时间节点

1. 工作营具体教学信息和招生要求将于6月6日中午12:00之前在Fab-Union公众号和官方网站digi 上陆续公布。

2. 线上申请表将在6月6日中午12:00准时开放,报名链接可在Fab-Union公众号和官方网站上获取。

申请流程

1. 关注官方公众号、网站,获取各组工作营的教学信息及各组工作营关于软件技能、软件设备、硬件设备的不同招生要求。

网站:digi / www.digi

公众号:FabUnion

2. 在6月6日中午12:00至6月10日中午12:00之间登陆腾讯线上申请表等报名通道,在申请表中用英文填写:

a. 联系邮箱、姓名(拼音)、教育或工作履历、获奖情况;

b.意愿陈述(statement of interest)不超过150词,需用工作营授课语言填写。

c. 上传一张jpeg或png作品文件,图片尺寸和版式不限,文件大小不超过7MB;

d. 选择一个工作营报名志愿,并对照网站中该组招生要求,如实填写申请者已满足/拥有的软件技能、软件设备、硬件设备;

e. 选择申请意向为:“正式学员(Active Student)”或“旁听学员(Auditing Student)”

f. 提交报名表;

***“正式学员(Active Student)”意味着学员会全程亲身参与到工作营学习中,与导师互动,完成教学成果,并最终获得结业证书。“旁听学员(Auditing Student)”意味着学员可以全程旁听工作营教学,但是无法与导师互动,也不会被授予结业证书。

3. 组委会收到申请者报名信息后,会提交给各组工作营导师进行审核。

4. 该志愿录取结果将于6月13日中午12:00之前以邮件形式发送给申请者。成功入选申请人可根据邮件信息加入指定微信群。

5. 对于未入选者,仍可在6月13日中午12:00之后关注网站,届时如有仍未满员的工作营,可通过组委会提供的渠道在6月15日中午12:00之前完成第二志愿报名,录取结果将于6月17日中午12:00之前以邮件形式发送给申请者。

***网站中将分别列出每组工作营的“正式学员满员”和“旁听学员满员”两种状态,申请者可根据显示的状态选取未满员工作营作为第二志愿。例如某工作营只显示“正式学员满员”,申请者仍可以“旁听学员”的意向申请该工作营。

6.此过程将以两天为一个申请反馈周期持续进行,直到所有工作营满员。

关于更多信息,请随时关注 www.digi

和 digi 网站的更新。

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